Never Mind the Polygons #6 had a more intimate feel than usual due to exams for the games programming students. Nonetheless, an audience of over 50 developers spanning several regions once again converged on Friar Gate Studios, with guys from Eurocom and Monumental out in force.
The discussion was intense at times, covering subjects including games marketing, launching and retaining new IP, and the MMO marketplace. Our panel guests this time, Alan O’Dea (Monumental) and Nick Burton (Rare), spent plenty of time on the mics alongside Iain and Dan. Judging by this and the last event, the quality of the discussion is going up and up, as is audience involvement.
As ever, send us an email via polygons@pixel-lab.co.uk if you want to be added to the Polygons mailing list. Future mailings will all have an unsubscribe link in them.
Panel
- Nick Burton, Rare
- Alan O’Dea, Business Development Manager, Monumental Games
- Iain Simons, Director, GameCity
- Dan Marchant, EM Media / The Obscure Consultancy
Link [ Website ]




